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Dragon Spirit Reroll: Full Guide to Interest D-Rolling and Tempo

Master the Dragon Spirit reroll comp: loss-streak for economy, slow D-roll at level 6 with interest, and hit your 3-star carries before 4-5. Adapt to contests or pivot for a top 4.

1. Early Game: Loss-Streaking for Interest and Health Floor

The Dragon Spirit reroll comp relies on the economic advantage of loss-streaking to hit your low-cost 3-star carries early. Early game (Stage 1-4) strategy:

  • Opening Carousel: Prioritize a Spatula or a Large Rod to prepare for the Dragon Spirit Emblem or core items.
  • Early Transition: If your core units (e.g., Lee Sin, Sett) haven't appeared, use Yordle or Bodyguard traits to transition, but try to maintain a loss streak.
  • Interest Management: Don't level up aggressively before 2-1; keep 30-50 gold to earn interest. Loss-streaking grants an extra +1 gold per round, giving you a massive economy advantage.
  • Health Floor: Loss-streaking doesn't mean bleeding out. Keep health above 80 in Stage 2 and at least 60 by Stage 3. If health drops below 40, you need to accelerate (e.g., level to 6 at 3-2) to avoid taking too much damage.

2. At What Level and Interest to Slow D-Roll? When to All-In for 3-Star Carries?

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Core tempo: Level to 6 at 3-2, then slow D-roll while keeping 40-50 gold for interest.

  • D-Roll at Level 6: After leveling to 6 at 3-2, start slow-rolling for Lee Sin, Sett, and other 1-cost/2-cost carries, while also picking up Dragon Spirit trait units (e.g., Karma, Anivia).
  • Interest Control: Spend no more than your interest on rolling each round (around 10 gold per round), keeping 40+ gold for interest. If contested, you can roll a bit more, but keep at least 30 gold.
  • All-In Timing: If by 4-1 you have fewer than two 3-star carries, or your health is below 30, all-in (roll down to below 20 gold) to hit your 3-stars. Otherwise, you must hit your main carry 3-star (e.g., Lee Sin) before 4-5.
  • 3-Star Priority: Main carry (Lee Sin/Sett) > Off-tank (Taric) > others. Once your main carry is 3-star, stop rolling and level up.

3. After Main Carry 3-Star: Leveling and Trait Completion

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  • Stage 5-1: Once your main carry is 3-star, immediately level to 7 and complete the 6 Dragon Spirit trait (requires a Dragon Spirit Emblem or an extra unit).
  • Level 7 Comp: Lee Sin, Sett, Karma, Anivia, Ornn, Volibear, Taric. If you don't have the Dragon Spirit Emblem, you can run 4 Dragon Spirit temporarily and complete it at level 8.
  • Level 8: Based on your rolls, add units like Yasuo for 2 Wanderer, or Bard for 2 Mystic. If items allow, go to level 9 for Soraka or Sol to increase your ceiling.
  • Item Distribution: Give your main carry core items (e.g., Infinity Edge, Rabadon's Deathcap, Hand of Justice), secondary carry the remaining AP items, and tank items to Taric/Ornn.

4. Countering Contests and Accelerating Tempo

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  • Roll Earlier: If you spot 2+ contests by 2-1, level to 6 at 3-1 and speed up your rolling, spending 15-20 gold per round to secure key units.
  • Hold Key Units: Hold the units your contests need for 3-stars (e.g., hold Lee Sin) even if you don't star them up, reducing their odds.
  • Pivot Strategy: If you're far behind on core units (e.g., only 4 Lee Sin by 4-2), pivot decisively. For example, switch to 6 Dragon Spirit Volibear (make Volibear your carry), or pivot to another strong comp (like level 9 comp), avoiding a hard roll-down.
  • Pressure with Tempo: If a contest is low on health, level to 7 at 4-2 to pressure them, forcing them to all-in early and disrupt their economy.

In summary, the Dragon Spirit reroll comp is a battle of economy and tempo. Loss-streak early for economy, slow D-roll with interest mid-game, then quickly level up and complete traits after hitting your main carry 3-star. Against contests, be flexible with tempo or pivot to secure a top 4.

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